” I think I fixed it, can I upload my program? ” “‘Can you test my ‘app’?’.” “I just need to add a help menu.” These are not remarks at a Silicon Valley technology startup, but from an animated conversation in a classroom of 10 and 11-year-olds in the Los Altos School District in California. [...]
Resources under 'Education'
There is an inherently beautiful relationship between Mathematics and Art. Since digital art is being done using vector graphics on a computer, lines are graphs of functions, shapes are stored using their geometric definitions, color and value is calculated using numbers, and space and form is defined on a coordinate system. While manipulating the elements [...]
STEM is the word of the day. Everyone from educators to politicians alike seem to agree that the U.S must focus on STEM (Science, Technology, Engineering and Mathematics) education to remain competitive. President Obama has launched an “Educate to Innovate” campaign to improve U.S students performance in STEM. The other word used often along with [...]
Inkscape is a powerful vector graphics tool that can be used in schools to teach math and technology (some of those important STEM – Science, Technology, Engineering and Math subjects everyone is talking about these days). Inkscape is an excellent platform to teach the key 21st century skill of creativity through the medium of art. [...]
Digital art can be easily integrated into every subject. Some examples of curriculum integration: Science : creating scientific drawings, e.g detailed drawing of a plant cell/animal science. Create animations – for example the solar system. Social Studies – photo collages of country/state/history period (see 4th grade California project) Language Arts – drawing characters, backgrounds, for [...]
Even though the use of computers continues to increase, the number of college students taking computer science as a major continues to decrease. In order to meet the unfulfilled demand and remain competitive in the global workforce, our students must be comfortable with technology and we should increase the number of students entering technology majors. [...]
•Use the computer as a creativity tool – not just as a typewriter, library, presentation kit or television. Creativity and innovation are the key 21st century skills we need for tomorrow’s work place. Instead of just playing a video game, children can use their imagination to design the next game or create a character for [...]
